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God of war ascension review
God of war ascension review












god of war ascension review
  1. #GOD OF WAR ASCENSION REVIEW SERIES#
  2. #GOD OF WAR ASCENSION REVIEW FREE#

There are inconsistencies with lower quality textures in some levels, but the game does a good job of keeping your eyes glued to the television. However, the graphics on offer here is simply a sight to behold. Having a good sound design is a big part of creating an audiovisual spectacle like the previous games in the series. There’s no meaty sound when your blade connects with your the enemies. The sounds effects are quite poor and feel unfinished. This is such a contrast from the previous game which used to fill you up with adrenaline during each boss fight. I don’t want to use the words ‘spin off’, but considering how the game isn’t as good as God of War 3, I have to wonder what happened here.įirst off, the music seems to be so bland and in some sections there’s no music playing at all. There are a lot of things about this game that are not only frustrating but extremely disappointing considering Sony Santa Monica’s pedigree.

#GOD OF WAR ASCENSION REVIEW FREE#

There will be times in the game where he believes he is living a normal life and tries to break free from that illusion with the help of a few artifacts given to him by Orkos–an oath keeper as well as the son of the Fury queen and Ares who was cast away because it wasn’t a child they desired. Since this is a prequel, the game is all about making Kratos break free from the illusion cast upon him by the Furies, and making him remember his past a past where he killed his family with his own hands. Why is that? Because he broke his oath with the gods and as a result he was punished by the Furies–the main enemies in GOWA–and his flesh was molded and twisted in unspeakable ways to create this imposing prison. The entire level is built on a Titan called Hecatonchires. While the first few minutes GOWA aren’t that viscerally eye popping but it does showcase the amazing level design on display. There’s a nice little intro when you boot up the game, though not as “epic” as God of War 3’s, but it will pump you up. God of War: Ascension (henceforth “GOWA”) sees Todd Pappy take over the directorial duties from Stig Asmussen.

#GOD OF WAR ASCENSION REVIEW SERIES#

So the series ended with the always-angry Kratos killing tons of gods and he did have his revenge in the end. This isn’t a hyperbolic statement it’s something that will be fondly remembered when people make those top 10 lists of best videogame openings of all time–with the one from this game at the top. The game threw so many titans at you in a short period that it completely overwhelmed you and set the pace. God of War 3 had one of the best openings ever in the history of videogames.














God of war ascension review